“Some of the issues that you specifically hit were from the latest version of our anti-cheat that we had put in,” Thillainathan told me. If these problems are present at launch then they will fundamentally undermine the entire experience, so I spoke to Ubisoft to find out exactly what the problems were, and if they will be fixed by launch. Disconnections, lag spikes, and server errors made playing difficult across all modes, and this stalled our progress in these longer, tougher challenges. But unfortunately my PC version play session, which took place at the end of January, was marred by technical problems. I’d have liked to have played much more of the Tactical Ops, as I can already see how Legion’s many systems and operator variants could be used to creatively overcome its challenges. During the hack, both duos are assaulted by waves of Albion troops, making it a much tougher situation than the more casual missions. The first one immediately splits the team into two groups, as two hacks must be activated simultaneously on opposite sides of the city. These are a chain of increasingly challenging missions that effectively work as Legion’s answer to raids or heists. We felt it was far more interesting to split players up in certain intervals and to push them out.”ĥ Images Those more interesting puzzles are most prominent in Tactical Operations. “It gave our design team much more interesting puzzles and challenges to build, instead of always building one space for four plays constantly. “Having groups of players go apart gives them a more interesting, smaller co-op challenge within a co-op experience,” explained Lathieeshe Thillainathan, Live Producer on Watch Dogs Legion. Splitting players up generates a new layer of tension and demands a higher level of coordination, which is a welcome wrinkle in the mode’s otherwise straightforward mission design. There are no ‘formal’ jobs or classes, but objectives will require players to split from the group to perform a task while the remainders complete a different job. More interesting is each mission’s approach to how players are assigned roles. It’s all a bit silly, which lends well to playing with a group of friends. The quest chains are not particularly ambitious, but they do fulfil the Dedsec anarchy fantasy one saw our team break into a compound, steal two bomb-rigged hatchbacks, and then race against the clock to dump them into the Thames river. Even if it is a whistle stop tour, I appreciate the craft that has gone into each of Legion’s online missions. As such, the overall experience could be quite short-lived for many. It’s a barebones mode, though, and feels more like a pleasant distraction than the core of Legion’s online. There is a PvP spider bot arena for up to four players, which is essentially Robot Wars does Quake, and is thus more immediately replayable. ![]() However, the campaign-like design will likely mean the missions are a one-and-done exercise for all but Legion’s most hardcore fans. Watch Dogs Legions’ multiple methods of approach also meant each attempt played out slightly differently, demonstrating the potential for replays. Achieving a perfect stealth run, especially in a team, takes a few tries, but it was fun to master this multi-layered construction site puzzle. Of course, it didn’t go that smoothly on the first attempt. Our target could then be quickly extracted the moment our team effort hack unlocked the door. Meanwhile, another player made their way through the site towards the captive NPC, guided by a fourth player using CCTV and drones as spotters. There’s a thrill in taking control of a cargo drone and watching a friendly spider bot hack into a terminal, primed to drop explosives on any guards that may get a bit too close to them. Play During a quest in which I was assigned to rescue an imprisoned NPC from a construction site, my team was able to hack terminals in tandem, using multiple drones to silently infiltrate and observe from the sky.
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